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V-Ray 2.0 for 3ds Max (Architectural Visualization Advanced Session 1)

         
Course Details
 
Course Description
 
Instructor Profile
         
         
  Recording Price:   $299  
  Recording Length:   18 Hours  
             

 

Example Video (Please View at Full Screen)

 
Class Preview | More Video Tutorials
 
 
     
  This course is designed for users with at least 12 months of production experience in V-Ray. Beginning with an in-depth look at the power of Linear and Physical Workflows, the instructor walks through the entire process of setting up an image using physically-based colors, materials, lighting, and cameras. This includes a study of how to accurately measure rendered results and troubleshoot using Render Elements and 32 bit Compositing.  

Using several production scenes the instructor demonstrates how to address some of the common challenges such as optimizing speed, detail, and noise as well how to work with large, complex scenes. Many advanced VRay features are explored including, Ambient Occlusion, VRayPhysical Camera, VRayLightMtl, VRayIES, and Image Based Lighting using HDRI and VHDRI.

The instructor demonstrates exterior and interior lighting techniques used by major production houses and dissects award winning scenes to illustrate how to bring projects to life. The course ends with a look at using VRay RT in production, GI Techniques for Animation, and a few other tips and tricks to maximize speed and efficiency.

 

 

 
     
 
   
A Principal with Neoscape (www.neoscape.com), Lon Grohs leads the studio’s visualization teams, constantly pushing technological, creative, and artistic limits to achieve the most beautiful and impactful imagery possible. He is responsible for shaping each project’s vision, carefully maintaining the delicate balance between art, messaging, and tangible effectiveness of the solution… [ Read Bio ]
 
 
 
 
Session Outline
     

(DAY 1)

0800-0930 Linear Workflow/ Physical Workflow
Topics: Linear Workflow, Gamma, Color Mapping, Clamp, Float, EXR Files, Gamma Corrected Colors, Excel Formula, Colormunki Script, Physical Values
   
0930-1030 VrayPhysical Camera/ VrayFrameBuffer
Topics: Physical Camera, Exposure Tables, VrayFrameBuffer for Exposure
   
1030-1200 Image Based Lighting/ HDRI and VHDRI
Topics: VRaySun and Sky, Using VrayFrameBuffer to Measure Values
Image Based Lighting, HDRI and VHDRI, VRayDomeLight
   
1300-1330 VRayLightMaterial and Physical Values
Topics: VrayLightMtl, controlling Output and values
   
1330-1500 Render Elements and Compositing (incl. Ambient Occlusion)
Topics: Render Elements, Using Render Elements to Troubleshoot Renderings, Render Element Math and Compositing, Vrayimagefile, ProEXR, Ambient Occlusion, ZDepth
   
1500-1600 GI Settings
Topics: GI Settings, Evaluate and Demonstrate Irradiance, Light Cache and Brute Force
   
1600-1700 Image Sampling, Speed vs. Noise
Topics: Antialiasing, Color Threshold, Noise Threshold
   
1700-1800 Color Management
Topics: Color Management theory and practical workflows (Jeff Mottle)
 

(DAY 2)

0800-1000 Interior Lighting Techniques
Topics: Interior Lighting, VRayIES Files, VRayLights/ Skylight Portals/ VRayMeshLight, Glazing
   
1000-1200 Interior Rendering and Troubleshooting
Topics: Area Light Values, Glossy Sampling, Noise VRayMaterials/ VRayBlendMTl, Brute Force By Material, Floor Generator Script, MaterialbyElement, VRayNormalMap/ CrazyBump Demo
   
1300-1400 Managing Large Scenes
Topics: 32 vs. 64 bit/ Vray Proxies, Dynamic Memory, MultiScatter
   
1400-1500 Exterior Night Lighting Techniques
Topics: VRaySphereLight, Night Lighting Set Up
   
1500-1600 Exterior Night Rendering and Compositing
Topics: Rendering and Compositing Lighting Passes Individually
   
1600-1700 GI Techniques for Animation
Topics: Irradiance and Incremental Add to Map, Light Cache Flythrough, Brute Force
   
1700-1800 VRayRT, VRayRT GPU and Progressive Path Tracing
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CGschool Recordings

Recorded Course Instructor      
3ds Max Beginner Brian Smith     PURCHASE
3ds Max Intermediate Brian Smith     PURCHASE
3ds Max Advanced Modeling Alexander Gorbunov     PURCHASE
3ds Max System Resources Brian Smith     PURCHASE
Internet Marketing for Arch. Visualization Brian Zajac     PURCHASE
Photoshop Beginner to Intermediate Brian Zajac     PURCHASE
Photoshop Advanced Lon Grohs     PURCHASE
mental ray Jennifer O' Connor     PURCHASE
V-Ray for 3ds Max - Beginner to Intermediate* Brian Smith     PURCHASE
V-Ray 2.0 for 3ds Max (Advanced Session 1) Lon Grohs     PURCHASE
V-Ray 2.0 for 3ds Max (Advanced Session 2) Lon Grohs     PURCHASE
V-Ray Bundle for 3ds Max (Save 40%) L. Grohs + B. Smith     PURCHASE
Free 1-Hour Webinars     LINK
*Includes 3.5 Hours of V-Ray 2.0 Training for Free ($99 Value)
     

Multiple Discounts

Multiple discounts are automatically provided when you register for multiple classes when you purchase online. These discounts cannot be combined with any other offer. They are as follows:

2 Class Registrations = 10% Discount
3 Class Registrations = 12% Discount
4 Class Registrations = 15% Discount
5+ Class Registrations = 20% Discount

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