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3ds Max for Architectural Visualization (Intermediate)

         
Course Details
 
Course Description
 
Instructor Profile
         
         
  Recording Price:   $299  
  Recording Length:   18 Hours  
             

Example Video (Please View at Full Screen)


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  This training course is designed for users with at least 6 months production experience in 3ds Max and is designed to show students how to put their knowledge to practical application by creating the individual components that make up the typical architectural visualization. Specifically, students will learn numerous methods for creating structural elements of a building, such as walls, windows, doors, etc, as well as the numerous different site object types that can be found in most visualizations, such as curbs, roads, and sidewalks, etc. Following material and lighting techniques, students learn how to create high quality animations while maintaining speed and efficiency during the rendering process. Next, the instructor presents methods of implementing all of the important effects that can really make visualizations stand out above the competition. Finally, students are given invaluable insight into the world of marketing a 3D visualization company as well as time tested production tips…all of which are sure to increase efficiency, reduce work load, and speed up renderings. This training course requires a fundamental level of knowledge of 3ds Max. Covers 3ds Max 2011 with most support files provided in Max 2009 or earlier.  
     
 
     
 
Brian Smith
Brian Smith
Brian Smith
Alexander Gorbunov
 
  NOTE:  Final instructor for this class announced a few days before class begins.  
 
 
Session Outline
     

(DAY 1)   

Scene Preparation
0800-0900 Working with AutoCAD, AutoCAD Architecture and Revit drawings
0900-1000 Advanced 2D Modeling

 

Creating Building Elements
1000-1100 Walls
1100-1200 Windows and Doors
1300-1400 Roofs
1400-1500 Furniture

 

Creating Site Elements
1500-1600 2D & 3D Sites
1600-1700 Vegetation
1700-1800 Backgrounds
 

(DAY 2)   

Finishing a Scene
0800-0900 Advanced Material Creation
0900-1000 Unwrap UVW
1000-1100 Advanced Lighting Techniques

 

Animation Techniques
1100-1200 Animating Architectural Elements
1300-1400 Controllers and the Curve Editor

 

Efficient Workflow
1400-1500 System Resource Management
1500-1600 Render Elements and Power Modifiers
1600-1800 Production Tips and Tricks
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